In this article we are going to play the background music with the help of the pygame.mixer_music module. We will first load the soundtrack then play it repeatedly. We can also play the background music with the help of pygame.mixer module which you can read the entire solution in this article but now we will use the pygame.mixer_music module to load and play the background soundtrack instead.
Inside the main python file enter below lines of code.
pygame.mixer_music.load('Music/winternight.ogg') # load winternight.ogg music file inside the Music folder pygame.mixer_music.play(-1) # play the music again and again
Then make sure to stop the background music when the game has been terminated.
The entire program looks like this.
import sys, pygame from AirStrikeColor import AirStrikeColor #from AirStrikeColor.py import AirStrikeColor class pygame.init() size = width, height = 600, 600 pygame.display.set_caption("Hello World") # set the title of the window screen = pygame.display.set_mode(size) pygame.mixer_music.load('Music/winternight.ogg') pygame.mixer_music.play(-1) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.mixer_music.stop() sys.exit() screen.fill(AirStrikeColor(120, 150, 130, 255).correct_gamma(0.5)) pygame.display.flip()
Here is the new file explorer structure.
There are two things I cannot get it going when using the pygame.mixer_music module.
1) The wav file format is not supported by this module.
2) pygame.mixer_music.queue(file) method which uses to play another song after the first one is not working.
With that we will end this tutorial and get ready for the next one.